"We all thought he was mad, swinging a sword around and singing some song about an Azerothian Cake. Worked though, his enemies were so bloody confused and dazzled by his spells they could barely fight back..." - Xavier Goldsworth, referring to Minstel Cantrip Luteshock (deceased)

Introduction to the BardEdit

44199 C1 bard

Bard, co. Wizards of the Coast

Music and magic have long had several similarites, both require a degree of skill, both require accuracy, both require talent and both can affect others without needed to physically touch them.

Bards are those mages who have learnt to fuse music and magic into a useable form that can blast foes with sonic energy, inspire allies with rousing choruses and stun foes with a depressive dirge, not to mention whacking them upside the head with a lute if things get too tough.

Bards are also able swordspersons allowing them to cut through their foes as a Spellsword or support allies by focusing on their Musical abilites, hindering foes and healing friends with rousing songs and uplifting beats.

The Path of the BardEdit

Typically Bards originate when a Mage picks up an instrument or develops their voice and starts learning to play music or sing, eventually fusing their arcane magic to their musical ability and granting it eldritch and unpredictable effects, not to mention incredibly flashy effects (after all a Bard is a showperson, a performer). In rare cases a Bard me be the product of a simple performer who obtains a magical instrument or who gets hit one too many times by arcane magic eventually gaining the abilites of a Bard by accident or misfortune.

Training of a Bard is simply a mix of practicing Arcane magic and training their musical skills whether they be vocal, instrumental, both or other. Martial combat is also included but as a Bard relies on arcane imbued strikes and sound magic to injure foes this is typically limited to learning to parry and dodge attacks. Bards are also versed in speechcraft, diplomacy, guile and trickery. Illusion magic is normally included to a small degree as well, typically to enchance their performances with special effects and razzle-dazzle.

Suggested Representative ClassesEdit

  • Paladin - Retribution (Spellsword), Holy (Musician), Protection (Mix of both)
  • Mage - Arcane (Graphics such as concentric circles around Arcane Barrage look like sound-damage like effects)
  • Rogue - Subtlty (Tricksy Bard), Combat (Spellsword...more martial inclined)
  • Priest - Holy (Musician, hymns), Discipline (Muscian)

Bards of the Sha'tarEdit

Roleplaying TipsEdit

Bards are charismatic, witty, diplomatic. They are not in-your-face, hit first and ask questions later types, in an RP fight a Bard will almost always try to charm, talk or trick their way out of fighting.

Bards sing, compose music etc. write songs for your Bard, they can be original, parodies of roundworld songs, whatever you want, it adds some extra authenticity and entertinament for others.

Regardless of representative class, Bards are not as good with magic as a Mage and not as good with weapons as a Paladin, their power is Arcane based so it has no extra effect against Undead or Demons, in compensation Bards are quick and agile characters whether by magic (Blink) or by physical ability.

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